Posted: 12:00 pm on 29th April 2014

Finger-paintingThe arts are a familiar hunting-ground for WasteWatch.

We have already covered some of the more curious projects from the ACT, Western Australia, and at the federal level.

Now it’s NSW’s turn.

The lucky recipients of NSW’s 2013-14 Arts Funding Program were announced last October, but WasteWatch hasn’t had the chance to look through them until now. Golly, there are some crackers.

How about $23,345 for the “creative development of a new performance installation, ‘Room Noise'”?

Apparently “Room Noise” “lies somewhere between performance installation, labyrinth, live art event and showground ride.”

If the average punter is still confused after that description, there is an informative video at the above website, where a be-helmeted individual wanders around an empty room while the whole installation moves around the floor. At the midway point of the video a mattress gets involved.

A word of caution, though: the video provides no clues as to the next iteration of “Room Noise,” which will apparently be completely different. The artwork is a “touring installation work that adapts to different contexts, environments and communities” and “each iteration of ‘Room Noise’┬ábecomes an experience unique to the context and the artists that engage with it.”

It’s definitely one for the taxpayers.

Or how about $60,000 of your money for the “creative development and presentation of ‘Artwork'”? Not artwork in general, a piece called ‘Artwork.’

Despite its generic name, this particular artwork is actually more performance art, where “members of the public, sourced through online classified listings such as Gumtree . . . undertake a series of actions to create a performance.”

Not only will the artwork force these innocent members of the public to “navigate the unusual circumstances they find themselves in,” it will also “implicate the audience as consumers” (not consumers!), and force them to “consider their role as voyeurs, the assumptions they hold and the power dynamics at play.”

Ripper stuff.

The work rather undersells its creators, though. One of its stated goals is to “create an artwork in real time with real people (non-performers).” WasteWatch promises the parentheses aren’t our addition. Truly.

William Shrubb, Research Assistant

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